
Project Goals
- Revise editor UX for general release
- Improve asset library searchability
- Align design system with other projects within the brand, and prepare it for expansion
- Build design team processes for collaboration with developers and QA
Materials & Processes
- Design system component architecture with Figma and Storybook
- Information architecture for editor controls and asset/file hierarchy
- Research, competitive analysis and user acceptance testing
- Interaction design and prototyping with TypeScript and three.js
- UX content writing
Products of Design
- File and asset browser experience, search features
- Standardized and edited editor property controls
- Redesigned viewport navigation system
- Simplified template selection onboarding
- Expanded design system and component library